Lord Yod

Hitpoints and Himbos

Grit and Wounds in 5E (WIP)

Drawing from other games, let's take a look at revamping the health system in D&D 5E. We'll raise the stakes by increasing lethality and creating wound effects which have lasting effects on a character, while at the same time we'll avoid turning the game into a misery simulator by maintaining a sense of cinematic combat.

The Gods of Sinath Lonn

One of the major differences between traditional D&D and my science fantasy homebrew setting is the nature of divine magic. A big part of this is the relationship between mortals and the gods. In settings such as the Forgotten Realms or Greyhawk, divine magic comes from the gods themselves. That isn’t the case in Sinath Lonn.